oddiction.net is back up and this is the first update in well over 2 years. The website has been migrated to a hopefully, more stable hosting. The last hosting had a whole lot of downtime because it was under constant DDOS attacks or server errors. With the moving and Winter cleaning, the oddiction.net website also got a new, faster loading and cleaner look. Continue reading “Back again, new hosting, new site look” »
When you’re pioneering rough dance music there is always the need for more brutal and more aggressive sounds. From kickdrums that create bowl movements to ripping leads and screeches that make ears bleed, as producer you always want to push them to the next level. There is a thing all these sounds have in common; distortion! Distortion is a little bit like ketchup, everything gets better with it! The more you pour on it, the better it tastes! The only difference; if you start tweaking the RAW knobs in this VST……. The hot-sauce oozes out!
A little while back I started using Propellerheads Reason, mainly for beta testing and sound design on Rob Papen products. While wandering through the amazing tutorials Propellerheads make, I discovered the Parsec Spectral Synthesizer. The beauty of Rack extensions is that you can directly drop them in your Rack and test them for 30 days without any limitations or other annoying stuff like noise bursts or audio drop-outs. Parsec is an amazing and very powerful Synth, it makes use of Additive Synthesis. This might sound complicated, but I assure you, this RE is so easy to use and SO inspiring! While playing around with it (and adding it to my want-for-Xmas-List!) I made a few patches which I’m more then happy to share with you.
Continue reading “15 free! Parsec patches” »
For those of you that are looking for some new weird sounds, here’s your chance! Just uploaded a bundle of sonic mayhem; 200 24bit oneshot wav-files.
Don’t worry! The samplepack is free, no strings attached. Just click the button below and “pay with a tweet”. Continue reading “Cementite : free samplepack” »
It’s always hard to keep something quit when working on something really cool! A few weeks ago I started working on sounds for the Rob Papen instruments. At this moment I finished my first soundbanks for Blade, Predator and SubBoomBass, while currently working on one for Blue. The sounds will be available for registered users at robpapen.com and added to the instruments in future updates. Continue reading “Sound design for Rob Papen” »